The Martial Artist class is a short ranged, physical based, high damage class which excels in devastating single target attacks. The Crane Hermit has several skills, such as 'Dodon Ray', and 'Tri-Beam Cannon'. The Crane Hermit class like the Turtle Hermit, has greatly increased destructive power, but is more aimed towards damage over time rather than instant damage, this makes Crane Hermit an excellent choice for those who prefer Instanced Combat over competitive play, but can be used in either effectively. The Turtle Hermit gains two more 'Kamehameha' skills, 'Giant Kamehameha' and 'Super Kamehameha', as well as 'Consecutive Disks' which is an improved version of 'Destructo Disk'. The Turtle Hermit class adds more destructive power to play with, and is an excellent choice for competitive play, with its De-buffs and high damage abilities, however can be used in Instanced Combat just as well. The Master classes for Spiritualist are Turtle Hermit and
They have abilities such as, 'Destructo Disk', 'Spirit Ball' and 'Kamehameha'. The Spiritualist is a long range, energy based, high damage class which excels in large area of effect skills.Īlong with being strong long range fighters, The Spiritualist has a large arsenal of De-buffs and buffs that can change the direction of any fight.